pastetaste
Topo Contours
Animated topographic iso-lines traced with marching squares over drifting noise. One canvas, zero dependencies, pauses off-screen.
Paste it into Claude Code: it installs the component, asks for your brand and content, and places it on the page you name.
Live demo. Move the mouse and scroll inside it.
Install
Or by hand, in a Next.js project with shadcn set up. It writes components/pastetaste/topo-contours.tsx.
npx shadcn@latest add https://pastetaste.com/r/topo-contours.jsonPrompt
Install the pastetaste component "Topo Contours" (topo-contours) into this Next.js project and use it.
What it is: Animated topographic iso-lines traced with marching squares over drifting noise. One canvas, zero dependencies, pauses off-screen.
Before you place it, ask me (one short message, in my language; "skip" = sensible default): which page and section it goes in, my brand colour (hex), the text, labels or images it should show, and whether I want my logo or my own copy in the demo content. Then:
Steps:
1. If the project has no components.json, run: npx shadcn@latest init -y -d. Then run: npx shadcn@latest add https://pastetaste.com/r/topo-contours.json
(it writes components/pastetaste/topo-contours.tsx; install any npm packages it reports).
2. Import it: import { TopoContours } from "@/components/pastetaste/topo-contours" (check the file for the exact named export).
3. Put it where it fits on the page I name, keep the rest of the page untouched, and pass props for my colours instead of editing the installed file.
4. It does not depend on Tailwind; colours come from CSS variables (--pt-*) or props.
5. It supports prefers-reduced-motion with a still state; do not remove it.
Props (all optional unless the type has no default):
- color: string = computed CSS color — Line colour; inherits `color` so tokens and currentColor work.
- levels: number = 14 — Number of iso-lines.
- spacing: number = 18 — Grid cell in px; smaller is smoother and more expensive.
- speed: number = 0.6 — Drift speed; 0 freezes the map.
- scale: number = 3 — Noise frequency across the canvas.
- opacity: number = 0.35 — Line opacity.
- lineWidth: number = 1 — Stroke width in px.
- seed: number = 3 — Same seed, same map.
Live preview: https://pastetaste.com/c/topo-contours
Then run the dev server, check it in the browser at desktop and mobile width, and tell me the page URL.Props 8
| Prop | Type | Default | Description |
|---|---|---|---|
| color | string | computed CSS color | Line colour; inherits `color` so tokens and currentColor work. |
| levels | number | 14 | Number of iso-lines. |
| spacing | number | 18 | Grid cell in px; smaller is smoother and more expensive. |
| speed | number | 0.6 | Drift speed; 0 freezes the map. |
| scale | number | 3 | Noise frequency across the canvas. |
| opacity | number | 0.35 | Line opacity. |
| lineWidth | number | 1 | Stroke width in px. |
| seed | number | 3 | Same seed, same map. |