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pastetaste

Glass Orb

WebGLHeroesWebGL

Liquid-glass hero object: a floating sphere or torus knot that refracts a painted backdrop, using drei's transmission material and a procedural studio. Pauses off-screen.

Paste it into Claude Code: it installs the component, asks for your brand and content, and places it on the page you name.

Install

Or by hand, in a Next.js project with shadcn set up. It writes components/pastetaste/glass-orb.tsx.

npx shadcn@latest add https://pastetaste.com/r/glass-orb.json
Dependenciesthree@^0.180.0@react-three/fiber@^9.7.0@react-three/drei@^10.7.8

Prompt

Install the pastetaste component "Glass Orb" (glass-orb) into this Next.js project and use it.

What it is: Liquid-glass hero object: a floating sphere or torus knot that refracts a painted backdrop, using drei's transmission material and a procedural studio. Pauses off-screen.

Before you place it, ask me (one short message, in my language; "skip" = sensible default): which page and section it goes in, my brand colour (hex), the text, labels or images it should show, and whether I want my logo or my own copy in the demo content. Then:

Steps:
1. If the project has no components.json, run: npx shadcn@latest init -y -d. Then run: npx shadcn@latest add https://pastetaste.com/r/glass-orb.json
   (it writes components/pastetaste/glass-orb.tsx; install any npm packages it reports: three@^0.180.0, @react-three/fiber@^9.7.0, @react-three/drei@^10.7.8).
2. Import it: import { GlassOrb } from "@/components/pastetaste/glass-orb" (check the file for the exact named export).
3. Put it where it fits on the page I name, keep the rest of the page untouched, and pass props for my colours instead of editing the installed file.
4. It does not depend on Tailwind; colours come from CSS variables (--pt-*) or props.
5. It uses WebGL: render it in a client component and give it a fixed-height parent; it pauses off-screen and shows a still frame for reduced motion.

Props (all optional unless the type has no default):
- color: string = '#2e63ff' — Glass tint as a hex or rgb() string; CSS variables do not work in WebGL.
- backdrop: string = '#04060f' — Ground colour of the painted backdrop the glass refracts; match the section background.
- shape: 'sphere' | 'knot' = 'sphere' — Icosphere or torus knot.
- className: string — Extra classes on the wrapper.
- style: CSSProperties — Inline style overrides on the wrapper.

Live preview: https://pastetaste.com/c/glass-orb
Then run the dev server, check it in the browser at desktop and mobile width, and tell me the page URL.

Props 5

PropTypeDefaultDescription
colorstring'#2e63ff'Glass tint as a hex or rgb() string; CSS variables do not work in WebGL.
backdropstring'#04060f'Ground colour of the painted backdrop the glass refracts; match the section background.
shape'sphere' | 'knot''sphere'Icosphere or torus knot.
classNamestring-Extra classes on the wrapper.
styleCSSProperties-Inline style overrides on the wrapper.
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